Unlike normal RTS games, Darkness and Light (D.A.L.) limits the amount of units the player can control. Darkness and Light (D.A.L.) stays true to the MMORTS genre. The concept of DAL is based on the final war between the power of the dark and the light, and the world view and the atmosphere of the Middle Ages as well as the characters and UI are adopted to the bird's eye view of a normal RTS game. The objective of DAL (much like to that of Shattered Galaxy) is to conquer the base camp of the opponent. In this game, you can choose a character and raise a battlefield hero by repelling the enemies with strong weapons and magic skills.
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